Ds hardware
From DSWiki
[edit] Hardware specifications
This is a general overview over the DS hardware.
Physicaly (closed):
- Width: 14.86 centimeters (DS Lite: 13.20 centimeters)
- Length: 8.46 centimeters (DS Lite: 7.30 centimeters)
- Height: 2.87 centimeters (DS Lite: 2.00 centimeters)
- Weight: ~275 grams (DS Lite: ~200 grams)
CPUs:
Memory:
- main memory: 4 MiB
- VRAM: 656 KiB
LC Displays:
- 2 displays, bottom screen is a touch screen
- size: 7,62 cm, 3"
- contrast: 162:1
- 27 cd/m2
- resolution: 256 x 192 Pixels each
2D graphics:
- max 128 sprites
- up to four (4) background layers (text, rotating/scaling, bitmap) (look here for details)
3D graphics:
- 3D on both screen is possible (look [here])
- max 2048 triangles per frame @ 60 fps
- 512 kb texture memory per screen
- max texture size: 1024x1024 pixels
- no texture filtering
- fast toonshading
sound:
- stereo speakers
- built in microphone
- standard 3.5 mm headphone
- DAC runs at 10-bit 32768 Hz stereo
- 16 physical 16-bit sound channels
multiplayer:
- IEEE 802.11b with 1 and 2 mbit
- Nintendo's own protocol for non internet multiplayer
- TCP/IP for internet multiplayer (like Mario Kart DS)
- range: 10 to 30 meters (Nintendo)
- pictochat worked in an ideal environment at a distance of 100 meters
battery:
- 4-10 hours depending on the game, speaker level and wireless usage
- 850 mAh
External Links:

