Ds hardware

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[edit] Hardware specifications

This is a general overview over the DS hardware.

Physicaly (closed):

  • Width: 14.86 centimeters (DS Lite: 13.20 centimeters)
  • Length: 8.46 centimeters (DS Lite: 7.30 centimeters)
  • Height: 2.87 centimeters (DS Lite: 2.00 centimeters)
  • Weight: ~275 grams (DS Lite: ~200 grams)

CPUs:

Memory:

  • main memory: 4 MiB
  • VRAM: 656 KiB

LC Displays:

  • 2 displays, bottom screen is a touch screen
  • size: 7,62 cm, 3"
  • contrast: 162:1
  • 27 cd/m2
  • resolution: 256 x 192 Pixels each

2D graphics:

  • max 128 sprites
  • up to four (4) background layers (text, rotating/scaling, bitmap) (look here for details)

3D graphics:

  • 3D on both screen is possible (look [here])
  • max 2048 triangles per frame @ 60 fps
  • 512 kb texture memory per screen
  • max texture size: 1024x1024 pixels
  • no texture filtering
  • fast toonshading

sound:

  • stereo speakers
  • built in microphone
  • standard 3.5 mm headphone
  • DAC runs at 10-bit 32768 Hz stereo
  • 16 physical 16-bit sound channels

multiplayer:

  • IEEE 802.11b with 1 and 2 mbit
  • Nintendo's own protocol for non internet multiplayer
  • TCP/IP for internet multiplayer (like Mario Kart DS)
  • range: 10 to 30 meters (Nintendo)
  • pictochat worked in an ideal environment at a distance of 100 meters

battery:

  • 4-10 hours depending on the game, speaker level and wireless usage
  • 850 mAh

External Links:

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